New Battleground 4 Update Visiting All Platforms Battleground 4

New update can help enhance the connection for that servers.

Battleground 4 released in October 29th, 2013, and spawned many glitches, netcode issues, and bugs. When DICE, the developer for Battleground 4, attempts to fix a few of these issues, they accidentally produce a new problem for that game. However, a few of the latest updates have enhanced the game’s netcode, but you may still find a couple of bugs hanging around that weren’t fixed since launch.

The brand new update will concentrate on the connection problems many gamers happen to be expriencing. DICE is looking this update the “High Frequency Bubble,” and it’ll be situated inside the “Game play” configurations. This update is design to provide gamers a choice to assist control the way in which Battleground 4 ‘talks’ to the servers, making the bond more stabilize.

How it operates is that you simply will have the ability to personalize the bandwidth connection from low, to medium, and also to high. DICE also claims that people who wish to set the configurations to high, to make certain their connection has ended one megabyte another.

Published on Battlelog, DICE launched their email list of changes which are visiting Battleground 4 on PS4, PS3, Xbox One, Xbox 360 Console, and PC. The “High Frequency Bubble” setting are only open to the PS4, Xbox One, and PC versions from the game.

Listed here are the patch notes:

PC Update:

Enhanced/reduced explosion caused trembling camera.

Character collision enhancements.

Fix to lessen object damage mismatch between client/server.

Fix explosion packs the inability to be shot sometimes.

Enhancements for client side packet loss.

Client crash fixes.

AMD Mantle multi-GPU enhancements.

Carrier Assault game mode reviews bug fix.

High Frequency Network update.

Added choice to control client side update rate.

Added High frequency ?°bubble?± upgrading player movement, stance, rotation, damage and projectiles in a separate rate by walking as well as in automobiles setting.

PS3 Update:

Enhanced/reduced explosion caused trembling camera.

Rental server bug fixes.

Character collision enhancements.

Reduced object damage mismatch between client/server.

Treatment for explosion pack the inability to be shot sometimes.

Enhancements for client side packet loss.

Added controller choice to swap functionality from the bumper and trigger buttons.

Carrier ¨C Invisible walls preventing bullets fix.

Xbox 360 Console Updates:

Enhanced/reduced explosion caused trembling camera.

Rent A Web Server bug fixes.

Character collision enhancements.

Reduced object damage mismatch between client/server.

Treatment for explosion pack the inability to be shot sometimes.

Enhancements for client side packet loss.

Added controller choice to swap functionality from the bumper and trigger buttons.

Physics optimisation for Naval Strike Wave Breaker rocks.

Carrier ¨C Invisible walls preventing bullets fix.

Treatment for issue where clients with low bandwidth wouldn’t have the ability to enter squad menu.

PS4 Update:

Enhanced/reduced explosion caused trembling camera.

Rental server bug fixes.

Character collision enhancements.

Fix to lessen object damage mismatch between client/server.

Fix explosion packs the inability to be shot sometimes.

Enhancements for client side packet loss.

Added controller choice to swap functionality from the bumper and trigger buttons.

Physics optimisation for Naval Strike Wave Breaker rocks.

Carrier ¨C Invisible walls preventing bullets fix.

High Frequency Network update.

Added High frequency ?°bubble?± upgrading player movement, stance, rotation, damage and projectiles in a separate rate by walking as well as in automobiles.

Added choice to control client side update rate setting.

Xbox One Updates:

Enhanced/reduced explosion caused trembling camera.

Rental server bug fixes.

Character collision enhancements.

Fix to lessen object damage mismatch between client/server.

Fix explosion packs the inability to be shot sometimes.

Enhancements for client side packet loss.

Added controller choice to swap functionality from the bumper and trigger buttons.

Physics optimisation for Naval Strike Wave Breaker rocks.

Carrier ¨C Invisible walls preventing bullets fix.

Fixed issue when utilizing standby in Campaign.

Fixed issue when utilizing standby and reconnecting to game servers.

Fixed problem with clicked application and matchmaking.

Playgroup Matchmaking treatment for Xbox One.

Fixed incorrect error message for lost Xbox Live connection.

Fixed problem for username mismatch in rental server, in-game scoreboard and Squad Join menus.

High Frequency Network update.

Added High frequency ?°bubble?± upgrading player movement, stance, rotation, damage and projectiles in a separate rate by walking as well as in automobiles.

Added choice to control client side update rate setting.

The update has become open to download for PC, PS3, and Xbox 360 Console, the PS4 and Xbox One versions is going to be available sometime in a few days. Again, the “High Frequency Bubble” setting is just readily available for laptop computer, PS4, and Xbox One versions, and will also be switched off automatically–make sure to switch on this setting when downloaded.